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At HTC VIVE, we believe in the power of open source. By sharing our tools and projects with the developer community, we can drive innovation, foster collaboration, and accelerate the development of cutting-edge technology. We are excited to announce the release of our latest multiplayer mixed reality application, now open-sourced and ready for developers to explore and expand upon.
This new project leverages the full potential of the VIVE XR Elite, utilizing the powerful features of our WaveSDK. Designed to provide an immersive, fun, and collaborative experience, this application combines the real world with virtual elements in a seamless and engaging way . Here’s a closer look at some of the standout features:
See the full video at - YouTube
The VIVE XR Elite offers an unparalleled mixed reality experience with its advanced Passthrough technology. This feature allows users to see the real world around them while simultaneously interacting with virtual objects and environments. The application uses this technology to create a dynamic blend of physical and digital worlds, making the experience both intuitive and immersive. “Scene Perception” allows us to place digital colliders in our physical space so that the digital objects can collide and bounce around our physical environment, to give a true feeling of Digital/Physical cohesion.
Spatial Anchors are a key feature in our application, enabling precise placement and tracking of virtual objects in the real world. This technology ensures that virtual elements remain in place, providing a consistent and reliable experience. Whether you're collaborating on a project, playing a game, or exploring a virtual environment, Spatial Anchors enhance the realism and interactivity of the mixed reality experience.
The WaveSDK is at the heart of our open-source project, providing developers with the tools they need to create rich and immersive mixed reality experiences. By using the WaveSDK in Unity, Unreal or Natively, developers can easily integrate features like Mixed Reality Passthrough, Spatial Anchors and Hand/Eye Tracking into their applications, unlocking new possibilities for innovation and creativity.
Open sourcing of many of our internal projects is a testament to our commitment to the developer community. By making our projects available to everyone, we aim to:
Ready to dive in? Here’s how you can get started with the Bouncing Duel MR Unity Project
(HTC VIVE keeps providing tutorials and video tools to help people develop MR content)
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Together, let’s shape the future of mixed reality.