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Unlocking even better performance with VIVE Streaming

VIVE Team • Aug. 13, 2024

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2 minutes read

We recently launched a new beta for VIVE Streaming, which unlocks a significant increase in encoding performance while also reducing latency.  

Our early testing shows improvements of up to 50% in encoding performance across both wireless streaming or when using a USB-C streaming cable, as well as across different graphics settings. This performance improvement is especially noticeable for users of Ultra Mode, and is perfect for people using headsets like VIVE XR Elite for PC VR gaming.  

Other updates to VIVE Streaming include even easier support for expressive avatars in VRChat, for power users of VIVE XR Elite and VIVE Focus 3 who specifically want eye and face tracking for their avatars. With our latest update, VIVE Streaming now supports VRCFT via an external module. Users who want to take advantage of this new functionality can install VFCFT and the corresponding ViveStreamingFaceTracingModule available at https://github.com/ViveSoftware/ViveStreamingFaceTrackingModule. With both VRCFT and the module installed, VIVE Streaming will automatically switch to VRCFT in VRChat, making the experience better and smoother, while delivering a more expressive avatar. 

You can download VIVE Streaming, including its new beta features, here:  https://www.vive.com/release-notes/vive-hub/vive-streaming/

To join the Beta, simply enable 'beta' in the Console. VIVE Streaming Hub - 1.6.6 - Beta release notes 

VIVE Streaming Hub (1.6.6) 

  • Added support for downloading screenshots and screen recordings from the XR Elite headset. (VIVE XR Elite FOTA 7.1 - 1.0.999.654 is required) 

  • Added the ability to disconnect the headset from the PC by right clicking the headset icon on the VIVE hub. 

  

VIVE Streaming (1.15.5) 

  • Significant performance improvement with reduced encoding latency, especially for Ultra mode. (Available with Nvidia GPU now) 

  • Added support to VRCFT external module to enhance facial expression in VRChat 

  • Enhanced controller tracking behavior by revising controller prediction. 

  • Fixed an issue where the hand tracking scalar could be incorrect. 

  • Your customized SteamVR skybox background will no longer be replaced with the VIVE Streaming background. 

  • Avoided potential incorrect foveated compression settings after a software update. 

  • Fixed a potential flickering issue with OpenXR contents, such as Beat Saber. 

  • Refined the identification of Unreal Engine contents for MR handling. 

  

VIVE Streaming client app (1.0.21.6) 

  • Resolved a potential hand tracking data lost issue in some network environments.