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VIVERSE's Latest Update: How Does Revolutionary Polygon Streaming Enhance User Experience?

VIVE POST-WAVE Team • March 22, 2024

3-minute read

When navigating virtual worlds and playing online games, we often encounter frustrating issues: poor internet speeds or inadequate hardware can lead to inconsistent image resolution, broken graphics, or lag, significantly diminishing the experience.

However, during my recent online VIVERSE World session, I noticed that even when importing larger, complex VRM Avatars(which would typically result in slower loading times), everything was fast and smooth. 3D Objects loaded quickly and consistently, my connection and my PC did not change. But now... everything is powered by cutting-edge polygon streaming technology.

Has VIVERSE changedHas VIVERSE changed?

What has VIVERSE implemented to achieve such a smooth experience with highly complex 3D models? Before revealing this secret, let's first discuss some recent significant enhancements to the interface and user experience in VIVERSE.

Enhanced Freedom of Perspective control

VIVERSE has improved the freedom of perspective control, allowing users to fully manage their viewpoint and camera angle. If you're on a PC, simply press the V key to switch between first-person and third-person perspectives at will.

In addition, VIVERSE offers a variety of camera control methods, such as clicking and dragging with the mouse or locking the cursor in place for more intuitive and granular control over the camera's movement. These flexible options make the user experience more liberating and personalized.

Another thoughtful feature is the "auto-rotate camera" option, which allows the camera to automatically follow the movement of your avatar, making the experience more natural and fluid without any stuttering. Of course, if you wish to zoom in or out, you can simply scroll the mouse wheel or use the touchpad to adjust the distance of the viewpoint.

A richer and freer field of viewA richer and freer field of view.

More Adjustable Parameters for Visuals

VIVERSE has added more adjustable options for display settings, allowing not only for image quality adjustments but also for fine-tuning various parameters to cater to user preferences, resulting in a superior and more personalized experience.

One of the new features is "Device pixel ratio," where the system automatically adjusts image quality based on the pixel ratio of the user's device, ensuring optimal visual presentation on any device.

Another adjustable setting is "view distance," which users can set within a range of 20 to 200 meters to determine at what distance other avatars and objects are rendered. This flexibility allows users to balance visual quality with system performance according to their needs.

It's worth mentioning that VIVERSE has focused on shadow processing to add more vivid and realistic details to the virtual world. The new "dynamic shadows" feature casts natural shadows on avatars and objects, greatly enhancing the sense of presence and immersion. Users can even adjust the resolution of the shadows to create their ideal visual effect.

Observe these dynamic shadowsObserve these dynamic shadows.

Virtual Avatars with Springy Skeletons

VIVERSE has introduced spring bone skeleton technology, making the movements of virtual avatars more fluid and natural. As avatars walk, jump, or perform various actions, the sway of their bodies and hair exhibits a realistic sense of gravity and inertia.

The dynamic sensation of leaping from a heightThe dynamic sensation of leaping from a height.

Option to Hide Avatar Nameplates

It may sound like a minor change, but it can significantly impact the experience. For instance, hiding nameplates during photography can make the scene look cleaner and more immersive for your vrm avatar.

Polygon Streaming Technology for 3D Worlds

Finally, and perhaps most notably, VIVERSE has introduced a proprietary technology called Polygon Streaming. It's akin to how Netflix revolutionized video streaming with chunking technology, which loads video content in segments as needed for a seamless play-as-you-download experience. Similarly, Polygon Streaming is like this Netflix technology but for rendering 3D worlds, significantly enhancing the performance and quality of 3D experiences on any hardware, on any internet connection.

Traditional 3D rendering crams an entire large 3D model into the memory of the device in the rendering pipeline, which can be overwhelming to compute depending on the 3D model's complexity. Polygon Streaming ingeniously stores the 3D model in the cloud, streaming only the data needed for the user's current field of view to the device, thus greatly reducing the device's load.

 

 

Most importantly, this technology is cross-platform compatible, dynamically adjusting the number of polygons and level of detail transmitted based on the user's device performance, ensuring that even on lower-end devices, high-quality visuals and smooth experiences coexist. If you're eager to witness the magic of Polygon Streaming, feel free to explore the latest VIVERE World.